Dungeons and Dragons

Various campaigns amongst good friends
 
HomeHome  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log in  

Share | 
 

 Martial Arts Schools

View previous topic View next topic Go down 
AuthorMessage
Better Alex



Posts : 148
Join date : 2011-09-30

PostSubject: Martial Arts Schools   Tue Feb 03, 2015 4:58 pm

Martial Arts Schools
Unarmed combat feats like Brawl, Combat Martial Arts, and Defensive Martial Arts assume that heroes with the feats have some training and experience in hand-to-hand combat. Heroes who dedicate themselves to a particular style of unarmed fighting are assumed to have joined a school that teaches that style. Martial arts schools are neither feats nor prestige classes. Instead, they reward heroes who focus on certain feats and skills by providing them with additional abilities. Second and third degrees of mastery in a school typically afford a character access to a secret technique, passed down from student to teacher. Such techniques are feats.
When heroes meet the prerequisites for a school, they may gain the school’s benefit and may use it within the restrictions of the rules. Schools have several degrees of mastery, with more benefits for more dedicated students. Heroes may master as many schools as they wish, provided they meet all the prerequisites for each school.

Training
Some characters receive extended training in some form of martial or combative art, or train in the use of a particular style of weaponized combat. These vary extensively from form to form, but all require certain conditions to be met before a character can be considered for training in them. A character seeking mastery in a school or style must find an instructor, and train with them for a number of hours per week equal to 13 x the degree of Mastery. Training generally costs money, with a Purchase DC of 12 per week.

Implants
Alternatively, and more expeditiously, a character may receive a cybernetic implant chip programmed with training modules and virtual-reality simulation data that 'install' the techniques and training into a character's neural connections. Through the power of technology, such characters may gain the same benefits as a person who trained personally in the school, with one exception. A person who is trained through implants cannot obtain the secret techniques afforded to higher masteries in a school. Such techniques are passed down from master to student directly.


Last edited by Better Alex on Thu Feb 05, 2015 4:30 pm; edited 1 time in total
Back to top Go down
View user profile
Better Alex



Posts : 148
Join date : 2011-09-30

PostSubject: Re: Martial Arts Schools   Tue Feb 03, 2015 11:24 pm

Ballistic Fist
Ballistic Fist is a modern martial arts style that focuses on firearms similar to the way other styles focus on swords. Students of this school learn to anticipate the movement of opponents and calculate their fields of fire from moment to moment, ensuring that the Ballistic Fist practitioner can emerge from a firefight virtually unscathed.
Note: When a hero takes a level in Gunslinger, she may choose not to take a class ability and instead take a feat that is a prerequisite for mastery of Ballistic Fist, or a Ballistic Fist secret technique.
Spoiler:
 

Bare-Knuckle Brawling
While bare-knuckle brawling is not a formal school of fighting, there are certainly people who practice it in unsanctioned boxing matches, prisons, bar rooms, and hockey rinks the world over. The bare-knuckle brawler may not spend a lot of time in training, but he makes up for that by fighting every chance he gets.
Spoiler:
 

The Clothyard Shaft School
Historically, the bow is an ancient weapon. Its fairly simple mechanism for multiplying the muscle power of the archer belies the skill needed to use a bow effectively. In most countries, martial use of the bow fell into disfavor with the introduction of the crossbow or firearms, both of which require far less training to produce competent shooters. However, the very dedication needed to learn the skills kept them alive, passed down generation by generation, gradually developing into more than just a difficult way to hunt deer. Bows and arrows are famous weapons in films and books.
Spoiler:
 

The Cloudy Night School
The Cloudy Night School developed from a need for people who could do things the warrior classes were prohibited from doing, if not by law then by their own codes of behaviour. Such things included espionage, murder, sabotage, and theft. The basis of Cloudy Night is very similar to Japanese ninjutsu (also called taijutsu) and Chinese an ch’i.
The essence of Cloudy Night is deception. Its training emphasizes subtlety, stealth, and improvisation. Contrary to popular belief, practitioners rarely dress in head-to-toe black except for training sessions. Schools are easy to locate using the internet and the telephone directory.
Spoiler:
 

The Deft Touch School
The Deft Touch School developed in countries with detailed medical systems, such as the Vedic knowledge of India and the Taoist medicine of China. Many of the masters of this and similar schools are doctors of traditional medicine. They expect their students to learn their traditional medical knowledge and techniques in order to treat the training injuries of junior students.
Deft Touch combat techniques use precise fingertip strikes to specific pressure points and nerve clusters. It is a gentle-looking art that relies on education and accuracy rather than brute strength.
Spoiler:
 

The Drunken Fighting School
A great deal of folklore surrounds the origin of the Drunken Fighting School. One story tells of a monk who observed constables attempting to arrest a drunkard. He was so loose and relaxed they had difficulty keeping a hold on him, and no matter how often or hard the drunkard fell, he never injured himself. Another story suggests the monk and the drunkard were the same person, but that may be sour grapes from those defeated by Drunken Fighters.
Drunken Fighting emphasizes surprise and deception, constantly falling and rolling so that the opponent never knows when the Drunken Fighter is balanced well enough to attack. It requires intense leg conditioning to perform the ground and close-to-the-ground techniques. Students learn how to fall on most surfaces without harming themselves, and how to use whatever implements are available as weapons. The Chinese art of choi li fut is an example of this school.
Spoiler:
 

Military Martial Arts
Many special operations groups, including commandos and airborne troops, trained in practical hand-to-hand combat. Their styles were generally a mix of boxing, judo, jiujitsu, karate, and whatever practical techniques the instructors picked up over their careers. This training continues today, often formalized into branch-specific styles. Many law enforcement agencies also make this training part of their curriculum.
Note: When a hero takes a level in Soldier, she may choose not to take a class ability and instead take a feat that is a prerequisite for mastery of Military Martial Arts, or a Military Martial Arts secret technique.
Spoiler:
 

The Northern Leg School
Folklore has it that the Northern Leg School developed on open, undulating plains where the people were accustomed to walking and riding horses over great distances. Their strong legs became their main weapons of attack and defense. While obviously not literally true, the story points out the great lower body strength developed by masters of this school. Northern Leg combat techniques involve constant movement, often leaping vertically or horizontally. They combine low and high kicks, and depend on an excellent sense of balance.
Northern Leg does teach punches and arm blocks, but emphasizes the use of the legs. Numerous styles of kung fu and karate exemplify Northern Leg, and even the French art of savate can be modeled using Northern Leg.
Spoiler:
 

One Move
Wherever martial arts schools train with weapons, a style develops that involves drawing, striking, and sheathing the weapon in a single, flowing movement—without the need for conscious thought. This is the essence of the Japanese art of iaido, among others. The One Move school requires training in meditation as well as weapon proficiency and quick reflexes.
Spoiler:
 

Professional Wrestling
A uniquely Western form of combat entertainment particularly popular in both the United States and Mexico, professional wrestling relies on a combination of acting, raw charisma, and brute athleticism. Professional wrestling has its roots in Greco-Roman wrestling, with the addition of acrobatics, aerial manoeuvres, and improvised weapons.
Professional Wrestling combat techniques vary sharply from those used for entertainment. The emphasis is on grappling and pinning, overpowering the opponent with raw physical power and using anything at hand to inflict lethal damage.
Spoiler:
 

The School of the Dance
The Dance involves constant movement. “Dancers” move back and forth, shifting their weight and constantly moving their feet. Their hands make graceful, flickering gestures. They fight well standing or prone, and more advanced practitioners can fight as easily standing on their hands as on their feet! Rhythm is at the heart of the Dance. All dancers learn to perform traditional instruments associated with their art. The music calls dancers to perform acrobatic feats and to remind them of their art’s traditions and history. The Dance is one way to model the Brazilian martial art of capoiera.
Making maximum use of available weapons is also part of the Dance. Various schools emphasize different weapons. The example used here is the straight razor.
Special: Dancers cannot wear armor heavier than light armor, or they lose any benefits from this school.
Spoiler:
 


The Southern Fist School
The Southern Fist School teaches that it developed in terrain crosscut by a huge network of waterways, along which the people traditionally lived. Rowing and poling themselves from place to place, they developed great strength in the arms and thus used the fist as their main martial weapon. While this is obviously not literally true, it demonstrates the great upper body strength developed by masters of this school. Southern Fist combat techniques vary from short punches to sweeping blows and circular blocks. They rely on circular hip movements to develop power for the blows and to evade incoming attacks.
Southern Fist does teach kicks and leg blocks, but emphasizes the use of hands and arms. Numerous styles of kung fu and karate can be modelled using Southern Fist, as can Indonesian martial arts like pentjak silat.

Spoiler:
 

The Sticky Hands School
The Sticky Hands School was developed by warrior-nuns. It emphasizes staying close to an opponent, keeping one hand on the opponent at all times to control the opponent’s movement. The strikes are designed to redirect the opponent’s force, unbalancing or knocking down the opponent.
Sticky Hands combat techniques combine short punches, low kicks, and circular blocks. They use subtle hip movements to develop attacking power and to redirect the opponent’s attacks. The Chinese arts of tai chi and wing chung can both be modeled with the Sticky Hands School.
Spoiler:
 

Swordplay
“Swordplay” is a general school that encompasses European fencing, Japanese kendo, and other forms of martial arts that center on the correct use of a sword. While some schools are very formalized, others teach more rough-and-tumble techniques closer to what true sword combat is like. Some schools teach the use of a single weapon, some teach two weapons (such as katana and wakizashi or rapier and main-gauche), some teach a sword and shield combination, and some teach grappling, punching, and kicking to accompany the sword blows.
In general, practitioners of Swordplay train with a specific bladed weapon. This is the weapon to which they
apply Weapon Finesse and Weapon Focus. The practitioner may also apply those
feats to a light weapon if she wishes to fight with two weapons, but she must apply the feats to her main weapon first.
Spoiler:
 

Western Boxing
Over hundreds of years, boxing evolved from bloody, bare knuckle brawls, usually with no time limits, into the Olympic sport it is today. The sport of boxing is just that: a sport. However, it contains numerous valuable techniques for those who rely on their bodies for defense. Boxers know how to read opponents’ bodies to predict their next moves, and they know how to take a blow and keep on fighting. They have to have fast hands, and a great deal of endurance. It’s not muay thai kickboxing or savate, but many martial artists have taken a beating at the fists of a boxer.
Spoiler:
 
Back to top Go down
View user profile
 
Martial Arts Schools
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Guardians Sign Up
» Steel Fan
» Takahane, Jinzoku [Kumo/Genin]
» Nightblade
» Gwendolyn Tennyson

Permissions in this forum:You cannot reply to topics in this forum
Dungeons and Dragons :: Alex's Campaign: D20 Unionverse :: Character Creation-
Jump to: