Dungeons and Dragons

Various campaigns amongst good friends
 
HomeHome  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log in  

Share | 
 

 Explosives and Ammo

View previous topic View next topic Go down 
AuthorMessage
Better Alex



Posts : 148
Join date : 2011-09-30

PostSubject: Explosives and Ammo   Mon Jul 09, 2012 12:50 pm

Explosives are the tools that give a character a bigger punch. Usually quite restricted, but highly potent in demolishing obstacles--whether that be a wall, a trap, or a cluster of enemies.
Explosives come in the form of Grenades, Placed Explosives, and Rocket ammunition.

Grenades are thrown or launched small explosive devices. Normally used in a tactical setting to clear rooms or for area denial during tense fire-fights. They come in many varieties.
Spoiler:
 

Placed Explosives are devices that can be used to trap, herd, and destroy opponents by tactical placement. They are also highly useful for demolition of building walls, doors, and other obstacles.

Spoiler:
 

Launched Explosives are ammunition types for grenade launchers, rockets, and guided missiles.
Spoiler:
 


Last edited by Better Alex on Tue Feb 24, 2015 4:52 am; edited 12 times in total
Back to top Go down
View user profile
Better Alex



Posts : 148
Join date : 2011-09-30

PostSubject: Re: Explosives and Ammo   Mon Jul 09, 2012 12:59 pm

Ammunition is used for firearms, sold in boxes of certain amounts. Most firearm rounds utilise advanced solid propellants which features vastly greater velocities and damaging capabilities to projectiles of centuries past.
Ammunition (Quantity)Purchase DC
7.92x33mm Ball(20)4
6x42mm Ball(20)5
7.92x57mm Ball(20)5
12.7x57mm Ball(20)5
12.7x57mm Magnum(20)6
12.7x99mm Ball(20)7
18.1x119mm Ball(20)7
5x30mm Ball(50)5
6.5x16mm Ball(50)4
9x19mm Parabellum(50)5
9x29mm Special(50)5
10x20mm Navy(50)5
11.4x23mm Automatic(50)6
11x45mm Magnum(50)6
12.7x35mm Magnum(50)7
20x30mm Gyrojet(10)8
10-gauge buckshot (10)6
12-gauge buckshot (10)5
5x99mm Sabot (10)10
Arrow (12)3
Crossbow Bolt (12)4
Spoiler:
 


Ammo Weight is based on the power of the round and how many rounds are carried.
Damage10 rounds20 rounds30 rounds40 rounds50 rounds100 rounds
2d40.10 kg0.25 kg0.25 kg0.25 kg0.5 kg0.75 kg
2d60.25 kg0.25 kg0.25 kg0.5 kg0.5 kg1 kg
2d80.25 kg0.25 kg0.25 kg0.5 kg0.5 kg1 kg
2d100.25 kg0.5 kg0.5 kg0.75 kg1 kg1.5 kg
3d60.25 kg0.5 kg0.5 kg0.75 kg1 kg1.5 kg
2d120.5 kg1 kg1.5 kg2 kg2.5 kg5 kg
3d121 kg1.5 kg2 kg2.5 kg3 kg5 kg


Last edited by Better Alex on Thu Feb 05, 2015 5:34 pm; edited 23 times in total
Back to top Go down
View user profile
Better Alex



Posts : 148
Join date : 2011-09-30

PostSubject: Re: Explosives and Ammo   Mon Jul 09, 2012 4:33 pm

Ammunition modifications are a kind of modification that upgrades ammunition from standard ball rounds to various kinds of ammunition, each tailored to deal with certain kinds of foe or inflict certain types of damage.
Modern firearms are built in a modular way to allow for user-friendly changing of special ammunition and other features.
The ammo mods themselves have a purchase modifier to a box of ammunition. First-level mods have a Purchase DC modifier of +1, 2nd level mods (sometimes denoted as "improved" or "burst") have a modifier of +2, and 3rd level mods (sometimes denoted as "advanced" or "blast") have a modifier of +4.
Spoiler:
 

Shotgun Ammunition
Shotguns are able to use special variant ammunition, in addition to usual ammunition modifications.
Spoiler:
 

Special Arrows
Bows and arrows, while archaic, are much-revered as a classic weapon of ranged combat. Special arrows are made for bowmen wishing for a bit more from their archery.
Spoiler:
 


Last edited by Better Alex on Sun Apr 28, 2013 2:56 am; edited 6 times in total
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Explosives and Ammo   

Back to top Go down
 
Explosives and Ammo
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Ammo pouches and Haversack
» Ammo boxes used in Zulu
» C-4 Explosives
» BUFFALO BORDER GUARD
» 7 and 9 pdr RML shell containers/ boxes

Permissions in this forum:You cannot reply to topics in this forum
Dungeons and Dragons :: Alex's Campaign: D20 Unionverse :: Equipment-
Jump to: